The battle lines have been drawn. Alliances across Polandball Go now have their ultimate testing ground: Alliance Wars has officially launched!

Alliance Wars is a weekly, tactical alliance-vs-alliance battleground mode where coordination, roster depth, and smart positioning determine who takes the spoils of war. Rally your teammates, fortify your defensive zones, scout enemy positions, and lead your squads to victory.

The Weekly War Cycle

Alliance Wars operates on a structured weekly cycle driven by the GMT clock, giving every alliance time to plan, defend, and strike:

  • Thursday (00:00 GMT) — War Sign-Up: Alliance members opt in to represent their team. When sign-up closes, a snapshot of your participating Polbies’ Combat Power, equipment, and levels is locked in for the battle.
  • Friday (00:00 GMT) — Matchmaking & Setup: Alliances are matched into competitive brackets against rivals with comparable War Power. During Setup, members place defensive squads of 5 Polbies to guard their 8 alliance zones.
  • Saturday (00:00 GMT) — Attack Phase: The battlefield goes live! Front lines open, and alliances launch assaults against enemy positions in intense 1-on-1 duels to clear zones and push deeper into hostile territory.
  • Sunday & Monday (00:00 GMT) — Review & Rewards: Once attacks conclude, total War Points determine the victor. When Review closes on Monday, qualifying participants claim their weekly rewards!

Strategic Battlefield Map

Alliance Wars takes place on a brand-new illustrated battlefield map screen designed for high-stakes tactical decision-making:

  • 8 Strategic Zones: Each side commands eight distinct sectors arranged into the Front Line (Front Left, Front Right), the Middle Line (Middle Left, Middle Centre, Middle Right), and the fortified Rear Guard (Back Left, Back Centre, Back Right).
  • Fog of War & Line Progression: Deeper enemy zones remain fogged and locked until your alliance breaches and clears the frontline zones guarding them.
  • Live Battlefield Atmosphere: Watch active combat sectors illuminate with real-time contested energy and track live scoreboards as duels unfold.

Combat Mechanics: Scouting, Duels & Exhaustion

Winning a war takes more than brute force — it demands clever planning and squad synergy:

  • 5-Polbie Squads: Each defensive slot is garrisoned by a squad of 5 Polbies. Polbies committed to defense remain on guard for the duration of the war and cannot be used for attacks.
  • Scouting Attacks: Unattacked enemy squads only reveal their first two defenders. Launching a Scouting Attack reveals the entire squad lineup to your alliance and awards bonus War Points.
  • Tactical Pairings: In attack battles, you select and assign your attackers against specific defenders. Capitalize on type chart advantages and elemental proficiencies — but remember that equal Combat Power ties always go to the defender!
  • War Exhaustion: Polbies sent into attack battles become exhausted for the remainder of that week’s war (while remaining fully usable in overworld battles and dungeons), rewarding alliances with diverse and deep rosters.

Guild Orders & Officer Tools

Effective communication wins wars. Alliance Leaders and Officers have access to dedicated Guild Orders tools:

  • Leave tactical notes (up to 140 characters) on any friendly or enemy zone.
  • Tag priority targets with Focus flags or warn teammates away with Avoid markers.

Earn War Points & Claim Spoils of War

Every strategic action contributes to your alliance’s War Points ledger:

  • Setting Defenses: Fortifying your zones with complete squads.
  • Winning Duels & Battles: Vanquishing individual defenders and wiping out entire enemy squads (with scouting first-win bonuses).
  • Clearing Zones: Overcoming all squads in a sector awards substantial zone-clear War Points.
  • Full Map Clear: The ultimate triumph — sweeping all 8 enemy zones awards massive bonus War Points split among active attackers.

Members who reach the participation floor (40 War Points) and remain in the alliance through the Review phase receive the spoils of war at the weekly reset.

Beta Preview — Jump In!

Alliance Wars is launching in Beta Preview, allowing alliances to hone their strategies and experience the flow of warfare.

To participate, your alliance must be Level 2 or higher and have at least 2 members opt in during the Thursday Sign-up phase.


Update your game on iOS or Android to jump into the action. Join our Discord community to discuss battle strategies, and subscribe to our YouTube channel for future guides and developer recaps!